At the back of the room you find a large pile of weaponry.
You also notice a door, and the heartbeat, now terribly loud,
is coming from directly behind it. You decide you want a weapon
before entering this next room. The swords all look very sharp and
dangerous. There's a crossbow on the wall with a wooden stake, but
the trigger looks rusty and might be jammed. And there are several
deadly looking battle axes gleaming in your flashlight's beam.
Take a sword.
Take the crossbow.
Take a battle ax.